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Devlog
Of Blades & Tails
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Devlog
Update v0.4.3
April 10, 2022
by
coldigames
3
A small update with bug fixes and a visual improvement: Fixed a bug that prevented bug meat from being applied again after its effect ran out. Fixed a bug where player could switch weapons while movin...
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Big demo update
March 03, 2022
by
coldigames
9
Hey everyone! I'm happy to announce that the Demo version just got a big update ( v0.4 )! It includes a lot of the features I showed in the last Steam devlog . Some highlights New combat mechanics Rew...
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Update v0.3.10b
January 19, 2022
by
coldigames
3
This update contains some gameplay improvements and fixes: Decreased size of tree colliders to allow cornering / easier keyboard navigation in the forest. Decreased size of first quest dungeon and inc...
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Update v0.3.10a + Roadmap
January 10, 2022
by
coldigames
6
Hey everyone! I have prepared the next update with a new combat feature and a couple of fixes: Added a dodge chance to the player character that is based on your dexterity stat. World map view now aut...
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Update v0.3.10
January 04, 2022
by
coldigames
4
Hey everyone! I hope you're having a great 2022 so far! :) Here goes another small update with item stat adjustments and minor fixes: Some item stats haven been adjusted, preventing some level 4+ item...
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Hotfix v0.3.9a
December 30, 2021
by
coldigames
3
Just a small fix for a potential crash: Fixed a crash related to selling items from an inactive weapon set Thanks to the one who reported it through the ingame feedback form! ♥...
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Update v0.3.9
December 29, 2021
by
coldigames
2
Hey everyone! Here's the next update with a new way to reset attribute and ability points, a new usable item and a couple of fixes and gameplay improvements. Added a Shrine of Oblivion to the world wh...
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Update v0.3.8
December 21, 2021
by
coldigames
6
Hey everyone! I hope y'all enjoying the world of Blades & Tails so far! Here's a small update with a couple of fixes and improvements. Added a low chance that cocoons can now contain an enemy when des...
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